Saturday, March 28, 2020

Ancient Peruvian Ceramics Essays - Andean Civilizations, Cupisnique

Ancient Peruvian Ceramics The first pottery pieces found in Peru were made somewhere between 1500 and 1000 b.p. The pieces were found in the central Andean region where a religious cult lived. This cult was called Chav?n, after the best known ceremonial center, Chav?n de Hu?ntar. The religious center was the home to massive temples that were highly embellished with low relief sculptures of gods, animals, and symbols. The pottery found in the area where vessels that were well made and highly decorated with a similar motif as the temples. But the evolution of Peruvian pottery becomes somewhat confusing and complex after this first civilization of potters. There is a division of people into the North Coast and the South Coast. The split created two styles of pottery, although similar, they never quite merge. I am only going to talk about the north coast traditions. On the North coast there are five cultures that evolve into the dominant Mochica style, which was one of the most vigorous and prosperous cultures of Ancient Peru. The next earliest North Coast style, other than the Chav?n, started with the Cupisnique people in the Chicama valley. Their ceramics "closely resembled those of highland Chav?n. They were well made and polished, though somewhat thick walled and heavy. The type of firing used produced a dark semireduced ware that varied from brownish gray to carbon black in color. Decoration consisted of bold, curvilinear human, feline, and birds of pray heads, eye patterns, pelt markings, and other brief symbols of geometric devices." In the valley to the south of the Cupisnique were the Salinar people who sometime during the fifth century b.p. moved into the north coast of Peru and spread its influence throughout the Cupisnique area. Salinar pottery, "though deceptively primitive in ornamentation, was technologically superior to that of the Cupisnique. Vessels were made of well-prepared clays that were fully oxidized in firing, making them an even orange color. Cream and red slips were used to accentuate sculptural forms and create flat geometric patterns, but not to draw figurative motifs. The technical advances of the controlled oxidation firing and slip decoration soon had their effect on contemporary Cupisnique ceramics." Personally, I enjoyed the bottle forms they used with their double strap handles that lead from the shoulder of the forms to the one central spout. (see figures 1 and 2). This style of vessel seems to continue throughout the centuries. Three other cultures in north coast valleys contributed their pottery style to the over all Cusisnique style that was evolving into the Mochica style. These people were the Gallinazo, Recuay, and Vic?s. The Gallinazo constructed double chamber vessels with whistle spouts and a type of decoration called negative decoration where they painted their simple designs on after the pieces were fired. The Recuay also had double chamber vessels but these had one functioning spout and one sculpted, usually an animal or figure. They also used negative decoration but theirs were much more elaborate designs than the Gallinazo vessels. The Vic?s lived in the highlands on the Ecuadorian border. They made very sculptural vessels with a stirrup handle and central spout. (see figures 3, 4, and 5) Although a hand full of Vic?s artifacts have been found, not much is known about these people, but one can see a visible connection between all of these different cultures and the Mochica style that evolved out of them. The Mochica civilization flourished for nearly 1000 years and as time passed slight changes in the style could be seen and are chronologically separated into Mochica I-V. The first two are formative phases with lots of experimentation. The third concentrated on a distinctive art style, which continued through the forth and gradually declined in the fifth. They expressed many aspects of their culture and daily life in their ceramics. Things like warriors, runners (people who run bags of beans were important to the ceremonial life), portraits, religion, gods, and animals were shown on vessels. Mochica I was a strong continuation of the late Cupisnique sculptural style. The forms are compact with little suggestion of action, and details are often rendered in incised lines. Faces are generalized, but individual personages are differentiated by costume and accessories, and by distinctive physical traits. The style was not very elaborate. Some slip painting was done and the simple designs were sometimes accented by incised lines. The designs are similar to those of the Salinar, but they sometimes used the geometric designs of the Recuay. In Mochica II they mastered the art of slip decoration and oxidation firing. The ornamentation

Saturday, March 7, 2020

Free Essays on Mastering Hotel Design From Beginning To End

A developer’s vision for an out-of-this-world resort is often much grander than the real-world budget will allow. This hard reality demands a hotel design team capable of making the vision affordable. A key step in making a project affordable is involving the major design team members at the very outset of the project. When an experienced architect joins with a developer from the beginning, the team can develop a cohesive concept and establish a suitable budget. The ideal situation is to involve the design team in the development of a master plan. The design firm is responsible for- and compensated for- generating ideas for utilising the site, accommodating future growth and expansion, and phasing of development. IN THE BEGINNING Hotel developers often have in-house staff capable of producing conceptual plans for hotel and resort projects. Such drawings need to be examined carefully to make sure the program is complete. An architectural firm with considerable hospitality expertise can review conceptual drawings with an eye for programming and point out what is missing. Once any programmatic or area adjustments are made, the preliminary concept can be refined into a schematic design. It is critical that the architect is brought in as early as possible, even with a fully defined program. Failing to evaluate both the program and the developer-provided conceptual design means that time and money will be lost as problems surface later in the design process. CAN YOU VISUALIZE IT? Project imagery boards help all participants visualise design direction. After meeting with the client and listening intently, the architect can begin researching and gathering images that reflect the developer’s vision for the project. Image boards with architectural, landscape and furniture depictions convey the atmosphere and aesthetic of the project. The development team can determine if these images represent their ideas about the project, or if ... Free Essays on Mastering Hotel Design From Beginning To End Free Essays on Mastering Hotel Design From Beginning To End A developer’s vision for an out-of-this-world resort is often much grander than the real-world budget will allow. This hard reality demands a hotel design team capable of making the vision affordable. A key step in making a project affordable is involving the major design team members at the very outset of the project. When an experienced architect joins with a developer from the beginning, the team can develop a cohesive concept and establish a suitable budget. The ideal situation is to involve the design team in the development of a master plan. The design firm is responsible for- and compensated for- generating ideas for utilising the site, accommodating future growth and expansion, and phasing of development. IN THE BEGINNING Hotel developers often have in-house staff capable of producing conceptual plans for hotel and resort projects. Such drawings need to be examined carefully to make sure the program is complete. An architectural firm with considerable hospitality expertise can review conceptual drawings with an eye for programming and point out what is missing. Once any programmatic or area adjustments are made, the preliminary concept can be refined into a schematic design. It is critical that the architect is brought in as early as possible, even with a fully defined program. Failing to evaluate both the program and the developer-provided conceptual design means that time and money will be lost as problems surface later in the design process. CAN YOU VISUALIZE IT? Project imagery boards help all participants visualise design direction. After meeting with the client and listening intently, the architect can begin researching and gathering images that reflect the developer’s vision for the project. Image boards with architectural, landscape and furniture depictions convey the atmosphere and aesthetic of the project. The development team can determine if these images represent their ideas about the project, or if ...